Gamercamp Day 2: Talking Games
Day 2 of Gamercamp (Nov. 14) consisted of many talks about the games industry comprised of panelists that are all part of the world of gaming. There were talks on theoretical notions of the term “play,” talks on writing in games, talks on developing for the iphone, talks on how to get funding, and so on. Day 2 offered the chance to hear what those in the gaming industry (or what those on the fringes of the gaming industry) have to say. The relaxed and fun environment of Day 2 certainly made it easy to approach and chat with designers, developers, and each panelist. Day 2 was the time to get your questions about the gaming industry answered.
There were also many retro games, indie games, and works in progress that were playable. Some of the lineups for certain games were a bit long but since these games were available to play during the panels there was always a time to get your hands on a controller or arcade cabinet. So if listening to people talk for an hour is not your thing but playing games is, then Day 2 still offered a great time to meet, compete, and just enjoy games with fellow gamers.
Overall I had an extremely positive and fun experience with Gamercamp. If you are a gamer and you find yourself in Toronto for the next Gamercamp make it a priority to check it out. You will meet passionate gamers, experience unique gameplay, and discover that there is more to gaming than huge corporations trying to make millions of dollars off their games.
- Dork Shelf and GamerCamp Present JOY STICK HEROES: THE WIZARD & THE LAST STARFIGHTER DOUBLE BILL (dorkshelf.com)
- Interview with Miguel Sternberg of Spooky Squid Games (dorkshelf.com)